Hinnoissa saattaa olla eroa myyntipisteen mukaan.
HQ expansion: The first expansion for Arctic Scavengers introduces the notion of a base camp or headquarters for each tribe. This base camp consists of a Tribal Leader (complete with special abilities) and the potential to construct buildings that can be used strategically during game play. Additionally, the game introduces alternative victory paths, new mercenaries, new tools, and
the addition of the "engineering schematics" pile.
Recon expansion: The world of Arctic Scavengers pits players against one another in an attempt to survive a post-apocalyptic ice age. As the competing tribes developed and grew, headquarters were established for each tribe (supported via the HQ expansion that shipped with the first release). As the tribes evolved further and struggled for dominance, information has become the most valuable currency. In this new world, deception reigns, leading to a need for reconnaissance.
This version comes with a plastic insert to organize all your cards for ease in play setup.
# of Players: 2 - 5
Age: 13 +
Game Length: 30-60 minutes
by: Robert Kyle Gabhart